The mission
Stan Lee is gone, and the heroes we grew up with mean nothing to the kids coming up now. This is a new kind of superhero, one they can become: somebody from their own city who learns something hard in public and doesn't quit until he lands it.
Read the manifestoThe rule
Before every stunt, students work out the physics: speed at the lip, time in the air, force on landing. The live numbers settle it. The risk is mine. Solve it. Don't try it.
The free workbookNot for money
The rider isn't in it for money, and the petition never asks for any. It asks St. Louis for three things:
- Permit the Season One stunts, each with the safety plan it needs.
- Close a section of Forest Park to traffic for supervised late-night riding.
- Welcome Solve the Jump, the physics contest built on the stunts, into St. Louis schools.
The season
Eleven episodes. November to July.
Every one is filmed from the first day of training, misses included. Each stays a concept until it's done, and venues get named when they say yes.
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Také Style
The athlete's own stance, proven in a physics lab.
In training. The lab test has not been run yet.
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The Empty Bus
Over a 40-foot city bus, ramp to ramp. Then the question nobody asks: why is the bus so empty?
Concept. Not performed yet.
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79 in One
Every one of the city's 79 neighborhoods in a single day, on one wheel.
Concept. Not performed yet.
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The Keg Line
Ramp to ramp over a row of kegs at a St. Louis brewery. One more keg every time.
Concept. Not performed yet.
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Jump the Zamboni
A studded tire, an outdoor rink, and a Zamboni in the way.
Concept. Not performed yet.
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The Parade
Mardi Gras in Soulard: a stunt in front of one of the biggest crowds of the city's year.
Concept. Not performed yet.
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The Bend
A night speed run across the old Route 66 bridge, a mile over the Mississippi.
Concept. Not performed yet.
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The Spirit
A top-speed record attempt on a closed runway.
Concept. Not performed yet.
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Art Hill
The hill is the grandstand. The jump is at the bottom.
Concept. Not performed yet.
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Center Stage
A game night by the ballpark: the season's ramp kit on a long runway, a stage and a crowd, and a first pitch thrown at full speed.
Concept. Not performed yet. Location revealed when it's locked.
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The Wash Ave Gap
Roof to roof, nine stories over Washington Avenue, live with telemetry and a block party below.
Concept. Not performed yet. Location revealed when it's locked.
The presenting partner
One seat. Every episode.
- Your name on every episode, every broadcast and every event.
- Your name on Solve the Jump, the classroom contest that runs alongside every stunt.
- On the big screen at every live event, next to the speed, the airtime and the landing force.
- The real numbers after every episode: views, attendance and telemetry. Nothing inflated.
The petition never asks the public for money. The season needs one partner. Every dollar gets counted in public, the same as every number on the stunts.
314.651.1138Solve the Jump
Students do the math before every jump.
Before each stunt, classrooms predict the numbers: how fast at the lip, how long in the air, how hard on landing. Then the telemetry from the real attempt settles it, on the big screen, in front of everyone.
How fast at the lip to clear ten kegs? A jump between two ramps of the same height is a projectile. The distance depends on the takeoff speed and the ramp angle, and nothing else.
Episode 03, The Keg LineDistance = speed² × sin(2 × ramp angle) ÷ g